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Changeset 3238 in orxonox.OLD for orxonox/branches/nico/src/world_entity.cc


Ignore:
Timestamp:
Dec 20, 2004, 2:42:54 AM (21 years ago)
Author:
bensch
Message:

orxonox/branches: updated branches: buerli, nico, sound. And moved bezierTrack to old.bezierTrack. Conflicts resolved in a usefull order.
Conflics mostly resolved in favor of trunk
merge.

File:
1 edited

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  • orxonox/branches/nico/src/world_entity.cc

    r2822 r3238  
    5353   \return a pointer to location
    5454*/
    55 Location* WorldEntity::get_location ()
     55Location* WorldEntity::getLocation ()
    5656{
    5757  return &loc;
     
    6262   \return a pointer to placement
    6363*/
    64 Placement* WorldEntity::get_placement ()
     64Placement* WorldEntity::getPlacement ()
    6565{
    6666  return &place;
     
    8282   Any previously assigned collision hull will be deleted on reassignment
    8383*/
    84 void WorldEntity::set_collision (CollisionCluster* newhull)
     84void WorldEntity::setCollision (CollisionCluster* newhull)
    8585{
    8686  if( newhull == NULL) return;
     
    159159   DO NOT place such code in the constructor, those variables are set AFTER the entity is constucted.
    160160*/
    161 void WorldEntity::post_spawn ()
     161void WorldEntity::postSpawn ()
    162162{
    163163}
     
    181181   to look at the location you return with this.
    182182*/
    183 void WorldEntity::get_lookat (Location* locbuf)
     183void WorldEntity::getLookat (Location* locbuf)
    184184{
    185185}
     
    191191   place that is not in the world anymore. In both cases you might have to take extreme measures (a.k.a. call destroy).
    192192*/
    193 void WorldEntity::left_world ()
     193void WorldEntity::leftWorld ()
    194194{
    195195}
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