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Ignore:
Timestamp:
Jun 23, 2009, 12:25:49 PM (15 years ago)
Author:
rgrieder
Message:

Optimised NetworkPrecompiledHeaders.h again.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/netp5/src/network/NetworkPrecompiledHeaders.h

    r3196 r3210  
    3535#include "NetworkPrereqs.h"
    3636
     37#include <cassert>
    3738#include <fstream>
    3839#include <iostream>
    3940#include <list>
    4041#include <map>
     42#include <queue>
    4143#include <set>
    4244#include <sstream>
     
    4749#ifdef ORXONOX_COMPILER_MSVC
    4850
     51#include <OgreMath.h>
     52#include <OgreVector2.h>
     53#include <OgreVector3.h>
     54#include <OgreVector4.h>
     55#include <OgreQuaternion.h>
     56#include <OgreColourValue.h>
     57
    4958#define WIN32_LEAN_AND_MEAN
    5059#include <enet/enet.h>
     
    5261#undef min
    5362
    54 // Too larg PCH file if you include this and only 10% faster
    55 //#include <boost/thread/recursive_mutex.hpp>
    56 
    57 #include "util/CRC32.h"
    5863#include "util/Debug.h"
    59 #include "util/Math.h"
    60 #include "util/mbool.h"
    61 #include "util/MultiType.h"
    62 #include "util/String.h"
    63 
    64 #include "core/Core.h"
    65 #include "core/CoreIncludes.h"
    66 #include "core/Functor.h"
    67 #include "core/GameMode.h"
     64#include "core/Identifier.h"
    6865
    6966#endif /* ORXONOX_COMPILER_MSVC */
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