Changeset 3196 for code/trunk/src/orxonox/gamestates/GSLevel.cc
- Timestamp:
- Jun 20, 2009, 9:20:47 AM (15 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
/code/branches/pch (added) merged: 3114-3118,3124-3125,3127-3131,3133,3138-3194
- Property svn:mergeinfo changed
-
code/trunk/src/orxonox/gamestates/GSLevel.cc
r3110 r3196 33 33 #include "core/input/SimpleInputState.h" 34 34 #include "core/input/KeyBinder.h" 35 #include "core/Loader.h" 36 #include "core/XMLFile.h" 37 #include "core/CommandExecutor.h" 35 #include "core/Clock.h" 36 #include "core/CommandLine.h" 38 37 #include "core/ConsoleCommand.h" 39 #include "core/CommandLine.h"40 38 #include "core/ConfigValueIncludes.h" 41 #include "core/Core.h"42 39 #include "core/CoreIncludes.h" 43 40 #include "core/Game.h" 44 41 #include "core/GameMode.h" 45 #include "objects/Tickable.h" 42 #include "core/Core.h" 43 #include "core/Loader.h" 44 #include "core/XMLFile.h" 45 46 #include "interfaces/Tickable.h" 46 47 #include "objects/Radar.h" 48 #include "objects/quest/QuestManager.h" 49 #include "overlays/notifications/NotificationManager.h" 50 #include "gui/GUIManager.h" 47 51 #include "CameraManager.h" 48 52 #include "GraphicsManager.h" 49 53 #include "LevelManager.h" 50 54 #include "PlayerManager.h" 51 #include "gui/GUIManager.h"52 #include "objects/quest/QuestManager.h"53 #include "overlays/notifications/NotificationManager.h"54 55 55 56 namespace orxonox … … 148 149 if (show) 149 150 { 150 GUIManager::getInstance Ptr()->showGUI("inGameTest");151 GUIManager::getInstance Ptr()->executeCode("showCursor()");151 GUIManager::getInstance().showGUI("inGameTest"); 152 GUIManager::getInstance().executeCode("showCursor()"); 152 153 InputManager::getInstance().requestEnterState("guiMouseOnly"); 153 154 } 154 155 else 155 156 { 156 GUIManager::getInstance Ptr()->executeCode("hideGUI(\"inGameTest\")");157 GUIManager::getInstance Ptr()->executeCode("hideCursor()");157 GUIManager::getInstance().executeCode("hideGUI(\"inGameTest\")"); 158 GUIManager::getInstance().executeCode("hideCursor()"); 158 159 InputManager::getInstance().requestLeaveState("guiMouseOnly"); 159 160 }
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