- Timestamp:
- Jun 15, 2009, 1:43:16 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/pch/src/orxonox/objects/infos/GametypeInfo.h
r3099 r3178 59 59 { return this->hudtemplate_; } 60 60 61 void sendAnnounceMessage(const std::string& message) const;62 void sendAnnounceMessage(const std::string& message, unsigned int clientID) const;63 void sendKillMessage(const std::string& message, unsigned int clientID) const;64 void sendDeathMessage(const std::string& message, unsigned int clientID) const;61 void sendAnnounceMessage(const std::string& message); 62 void sendAnnounceMessage(const std::string& message, unsigned int clientID); 63 void sendKillMessage(const std::string& message, unsigned int clientID); 64 void sendDeathMessage(const std::string& message, unsigned int clientID); 65 65 66 void dispatchAnnounceMessage(const std::string& message) const;67 void dispatchKillMessage(const std::string& message) const;68 void dispatchDeathMessage(const std::string& message) const;66 void dispatchAnnounceMessage(const std::string& message); 67 void dispatchKillMessage(const std::string& message); 68 void dispatchDeathMessage(const std::string& message); 69 69 70 70 private:
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