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Timestamp:
Dec 7, 2004, 8:02:05 PM (19 years ago)
Author:
bensch
Message:

orxonox/branches/images: Implemented a Way to read in the Files from any Directory.

  1. New Class created: PathList, handles lists of Paths (patrick… i really think this list is so small, that it does not make sense to use the list.h instead)
  2. Implemented it so it works. (windows-users should now be able to drag a file onto the importer, and it displays the file with all the maps and textures on it, if they are in the same directory as the obj-file)
File:
1 edited

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  • orxonox/branches/images/importer/framework.cc

    r3122 r3127  
    11#include "framework.h"
    22
    3 int verbose = 1;
     3int verbose = 4;
    44
    55void DrawGLScene()
     
    4343  // Create a new OpenGL window with the title "Cone3D Basecode" at
    4444  // 640x480x32, fullscreen and check for errors along the way
    45   if(wHandler.CreateGLWindow("Whandler Basecode", 640, 480, 32, FALSE) == FALSE)
     45  if(wHandler.CreateGLWindow("Whandler Basecode", 800, 600, 32, FALSE) == FALSE)
    4646  {
    4747    // If an error is found, display a message, kill the GL and SDL screens (if they were created) and exit
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