- Timestamp:
- May 27, 2009, 1:44:48 AM (16 years ago)
- File:
-
- 1 edited
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code/trunk/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.cc
r3033 r3086 48 48 gametype->addBase(this); 49 49 } 50 51 this->setRadarObjectShape(RadarViewable::Triangle); 50 52 } 51 53 … … 70 72 case BaseState::uncontrolled: 71 73 default: 72 colour = ColourValue(0.5, 0.5, 0. 7, 1.0);74 colour = ColourValue(0.5, 0.5, 0.5, 1.0); 73 75 break; 74 76 } … … 84 86 } 85 87 } 88 89 this->setRadarObjectColour(colour); 90 91 // Call this so bots stop shooting at the base after they converted it 92 for (ObjectList<PawnListener>::iterator it = ObjectList<PawnListener>::begin(); it != ObjectList<PawnListener>::end(); ++it) 93 it->destroyedPawn(this); 86 94 } 87 95 }
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