Changeset 3066 for code/branches/netp3/src/network/Server.cc
- Timestamp:
- May 25, 2009, 6:05:11 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/netp3/src/network/Server.cc
r3045 r3066 155 155 void Server::update(const Clock& time) { 156 156 processQueue(); 157 gamestates_->processGamestates(); 157 158 //this steers our network frequency 158 159 timeSinceLastUpdate_+=time.getDeltaTime(); 159 160 if(timeSinceLastUpdate_>=NETWORK_PERIOD){ 160 161 timeSinceLastUpdate_ -= static_cast<unsigned int>( timeSinceLastUpdate_ / NETWORK_PERIOD ) * NETWORK_PERIOD; 161 gamestates_->processGamestates();162 162 updateGamestate(); 163 163 FunctionCallManager::sendCalls();
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