- Timestamp:
- May 23, 2009, 9:57:52 PM (16 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
/code/branches/gametypes (added) merged: 2827,2903,2905-2906,2933-2936,2952,2954,2961,2970-2971,2978,2985-2986,3019-3020
- Property svn:mergeinfo changed
-
code/trunk/src/orxonox/objects/worldentities/triggers/Trigger.cc
r3028 r3033 102 102 { 103 103 this->bFirstTick_ = false; 104 this-> fireEvent(false);104 this->triggered(false); 105 105 } 106 106 … … 144 144 this->bTriggered_ = (newState & 0x1); 145 145 this->bActive_ = newState & 2; 146 this-> fireEvent(this->bActive_);146 this->triggered(this->bActive_); 147 147 this->stateChanges_.pop(); 148 148 if (this->stateChanges_.size() != 0) … … 160 160 else 161 161 this->setBillboardColour(ColourValue(1.0, 0.0, 0.0)); 162 } 163 164 void Trigger::triggered(bool bIsTriggered) 165 { 166 this->fireEvent(bIsTriggered); 162 167 } 163 168
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