- Timestamp:
- May 23, 2009, 9:57:52 PM (16 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
/code/branches/gametypes (added) merged: 2827,2903,2905-2906,2933-2936,2952,2954,2961,2970-2971,2978,2985-2986,3019-3020
- Property svn:mergeinfo changed
-
code/trunk/src/orxonox/objects/worldentities/MobileEntity.cc
r3028 r3033 166 166 } 167 167 168 void MobileEntity::applyCentralForce(const Vector3& force) 169 { 170 if (this->isDynamic()) 171 this->physicalBody_->applyCentralForce(btVector3(force.x * this->getMass(), force.y * this->getMass(), force.z * this->getMass())); 172 } 173 168 174 bool MobileEntity::isCollisionTypeLegal(WorldEntity::CollisionType type) const 169 175 {
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