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Ignore:
Timestamp:
May 23, 2009, 7:04:10 PM (15 years ago)
Author:
landauf
Message:

some small adjustments in all the new gametype classes

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.cc

    r3019 r3020  
    3030#include "HUDTimer.h"
    3131
    32 #include <OgreTextAreaOverlayElement.h>
    33 
    3432#include "core/CoreIncludes.h"
    3533#include "util/Convert.h"
    36 #include "objects/infos/GametypeInfo.h"
    37 #include "objects/infos/PlayerInfo.h"
    3834#include "objects/worldentities/ControllableEntity.h"
    39 #include "objects/worldentities/pawns/Spectator.h"
    4035#include "objects/gametypes/Gametype.h"
    4136
     
    6863
    6964  void HUDTimer::changedOwner()
    70   { 
     65  {
    7166    SUPER(HUDTimer, changedOwner);
    7267
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