- Timestamp:
- May 18, 2009, 6:00:13 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.h
r2970 r2986 50 50 { this->firstCheckpointReached_ = reached; } 51 51 52 protected: 53 virtual void spawnPlayer(PlayerInfo* player); 54 52 55 private: 53 56 bool firstCheckpointReached_; 54 57 bool gameEnded_; 58 bool firstTimeSpawned_; 55 59 56 60 };
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