Changeset 2927 for code/trunk/src/core/Game.h
- Timestamp:
- Apr 19, 2009, 10:59:59 PM (16 years ago)
- File:
-
- 1 edited
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code/trunk/src/core/Game.h
r2896 r2927 77 77 78 78 static bool addGameState(GameState* state); 79 static void destroyStates(); 79 80 static Game& getInstance() { assert(singletonRef_s); return *singletonRef_s; } 80 81 … … 95 96 GameStateTreeNode* activeStateNode_; 96 97 std::vector<GameStateTreeNode*> requestedStateNodes_; 98 std::vector<GameStateTreeNode*> allStateNodes_; 97 99 98 100 Core* core_;
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