- Timestamp:
- Apr 18, 2009, 6:41:00 PM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.cc
r2918 r2919 48 48 49 49 this->setObjectMode(0x0); 50 51 COUT(0) << "+WeaponSlot" << std::endl;52 50 } 53 51 54 52 WeaponSlot::~WeaponSlot() 55 53 { 56 COUT(0) << "~WeaponSlot" << std::endl;57 58 54 if (this->isInitialized() && this->weaponSystem_) 59 55 this->weaponSystem_->removeWeaponSlot(this);
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