- Timestamp:
- Apr 9, 2009, 3:18:11 AM (15 years ago)
- File:
-
- 1 edited
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code/branches/weapons/src/orxonox/objects/worldentities/ControllableEntity.h
r2851 r2912 31 31 32 32 #include "OrxonoxPrereqs.h" 33 34 33 #include "MobileEntity.h" 35 #include "objects/weaponSystem/WeaponSystem.h"36 34 37 35 namespace orxonox … … 83 81 { this->rotateRoll(Vector2(value, 0)); } 84 82 85 virtual void fire(WeaponMode::Enum fireMode) {} 86 virtual void altFire(WeaponMode::Enum fireMode) {} 83 virtual void fire(unsigned int firemode) {} 87 84 88 85 virtual void boost() {}
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