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Timestamp:
Apr 9, 2009, 3:18:11 AM (15 years ago)
Author:
landauf
Message:

Several small adjustments in the weaponsystem (like additional const keyword, includes moved from .h to .cc where possible, …)

Firemode is now an unsigned int instead of an Enum. Instead of "fire" and "altFire" use "fire 0" and "fire 1"

File:
1 edited

Legend:

Unmodified
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  • code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Fusion.h

    r2710 r2912  
    3131
    3232#include "OrxonoxPrereqs.h"
    33 
    34 #include "core/BaseObject.h"
    35 
    36 #include "../munitions/LaserGunMunition.h"
    37 #include "util/Math.h"
    38 #include "../Weapon.h"
    39 #include "../projectiles/BillboardProjectile.h"
    40 #include "../projectiles/ParticleProjectile.h"
     33#include "objects/weaponSystem/Weapon.h"
    4134
    4235namespace orxonox
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