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Ignore:
Timestamp:
Apr 8, 2009, 12:58:47 AM (16 years ago)
Author:
dafrick
Message:

Reverted to revision 2906 (because I'm too stupid to merge correctly, 2nd try will follow shortly. ;))

Location:
code/branches/questsystem5
Files:
2 edited

Legend:

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Added
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  • code/branches/questsystem5

  • code/branches/questsystem5/src/bullet/BulletCollision/Gimpact/btGImpactShape.h

    r2907 r2908  
    882882class btGImpactMeshShape : public btGImpactShapeInterface
    883883{
    884         btStridingMeshInterface* m_meshInterface;
    885 
    886884protected:
    887885        btAlignedObjectArray<btGImpactMeshShapePart*> m_mesh_parts;
     
    910908        btGImpactMeshShape(btStridingMeshInterface * meshInterface)
    911909        {
    912                 m_meshInterface = meshInterface;
    913910                buildMeshParts(meshInterface);
    914911        }
     
    926923
    927924
    928         btStridingMeshInterface* getMeshInterface()
    929         {
    930                 return m_meshInterface;
    931         }
    932 
    933         const btStridingMeshInterface* getMeshInterface() const
    934         {
    935                 return m_meshInterface;
    936         }
    937925
    938926        int getMeshPartCount() const
     
    10461034
    10471035        //! call when reading child shapes
    1048         virtual void lockChildShapes() const
    1049         {
    1050                 btAssert(0);
    1051         }
    1052 
    1053         virtual void unlockChildShapes() const
     1036        virtual void lockChildShapes()
     1037        {
     1038                btAssert(0);
     1039        }
     1040
     1041        virtual void unlockChildShapes()
    10541042        {
    10551043                btAssert(0);
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