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Ignore:
Timestamp:
Apr 5, 2009, 11:27:54 PM (15 years ago)
Author:
landauf
Message:

merged weaponsystem branch back to trunk

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/orxonox/objects/weaponSystem/WeaponSystem.h

    r2826 r2893  
    5353            //void fire();
    5454            void fire(WeaponMode::Enum fireMode);
    55             //void setActiveWeaponSet(unsigned int n);
    5655            void attachWeaponPack(WeaponPack * wPack, unsigned int firemode);
    5756            WeaponSet * getWeaponSetPointer(unsigned int n);
     
    5958            WeaponPack * getWeaponPackPointer(unsigned int n);
    6059            void setNewMunition(std::string munitionType, Munition * munitionToAdd);
     60            void setNewSharedMunition(std::string munitionType, Munition * munitionToAdd);
    6161            Munition * getMunitionType(std::string munitionType);
    6262
     
    7474            std::vector<WeaponPack *> weaponPacks_;
    7575            std::map<std::string, Munition *> munitionSet_;
    76             WeaponSet *activeWeaponSet_;
    7776            Pawn *parentPawn_;
    7877    };
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