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Ignore:
Timestamp:
Mar 31, 2009, 8:05:51 PM (15 years ago)
Author:
rgrieder
Message:

Update from Bullet 2.73 to 2.74.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h

    r2662 r2882  
    5353        IndexedMeshArray        m_indexedMeshes;
    5454        int m_pad[2];
    55         int m_hasAabb; // using int instead of bool to maintain alignment
    56         btVector3 m_aabbMin;
    57         btVector3 m_aabbMax;
     55        mutable int m_hasAabb; // using int instead of bool to maintain alignment
     56        mutable btVector3 m_aabbMin;
     57        mutable btVector3 m_aabbMax;
    5858
    5959public:
     
    107107
    108108        virtual bool    hasPremadeAabb() const;
    109         virtual void    setPremadeAabb(const btVector3& aabbMin, const btVector3& aabbMax );
     109        virtual void    setPremadeAabb(const btVector3& aabbMin, const btVector3& aabbMax ) const;
    110110        virtual void    getPremadeAabb(btVector3* aabbMin, btVector3* aabbMax ) const;
    111111
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