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Ignore:
Timestamp:
Nov 27, 2007, 11:49:42 PM (16 years ago)
Author:
rgrieder
Message:
  • added Chai's HUD overlay
  • abstracted debugOverlay —> TestOverlay
  • added overlay media files
  • cleaned up RunManager a little bit
  • omitted using ogre's Singleton template
  • added useful CMake structure
  • some more things
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/main_reto_vs05/src/weapon/barrel_gun.cc

    r232 r288  
    9595  void BarrelGun::primaryFiring(unsigned int time)
    9696  {
    97     if (time > 1000/primaryFiringRate_)
     97    if (time > (unsigned int)1000/primaryFiringRate_)
    9898    {
    9999      currentState_ = IDLE;
     
    133133  void BarrelGun::secondaryFiring(unsigned int time)
    134134  {
    135     if (time > 1000/secondaryFiringRate_)
     135    if (time > (unsigned int)1000/secondaryFiringRate_)
    136136      currentState_ = IDLE;
    137137  }
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