Changeset 2869 for code/branches/gui/src/orxonox/gamestates/GSLevel.h
- Timestamp:
- Mar 30, 2009, 11:34:51 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/gui/src/orxonox/gamestates/GSLevel.h
r2850 r2869 47 47 void update(const Clock& time); 48 48 49 void toggleGUI();49 static void showIngameGUI(bool show); 50 50 51 51 protected: … … 58 58 void keybindInternal(const std::string& command, bool bTemporary); 59 59 60 KeyBinder* keyBinder_; //!< tool that loads and manages the input bindings 61 SimpleInputState* inputState_; 62 Radar* radar_; //!< represents the Radar (not the HUD part) 63 XMLFile* startFile_; //!< current hard coded default level 60 KeyBinder* keyBinder_; //!< tool that loads and manages the input bindings 61 SimpleInputState* gameInputState_; //!< input state for normal ingame playing 62 SimpleInputState* guiMouseOnlyInputState_; //!< input state if we only need the mouse to use the GUI 63 SimpleInputState* guiKeysOnlyInputState_; //!< input state if we only need the keys to use the GUI 64 Radar* radar_; //!< represents the Radar (not the HUD part) 65 XMLFile* startFile_; //!< current hard coded default level 64 66 CameraManager* cameraManager_; 65 67 LevelManager* levelManager_; … … 72 74 ConsoleCommand* ccKeybind_; 73 75 ConsoleCommand* ccTkeybind_; 74 ConsoleCommand* ccToggleGUI_;75 76 }; 76 77 }
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