Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Mar 25, 2009, 11:53:04 PM (16 years ago)
Author:
rgrieder
Message:
  • Started working on cleaning up the GameState mess ;)
  • Cleaned out GUIManager
  • Renamed GSGUI to GSMainMenu
  • "—state blah" has been changed to —server, —client, —standalone, —dedicated
  • —console starts the game in the console (no level loading there yet, but "loadMenu")
  • adjusted run scripts
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gui/src/core/GameState.h

    r2844 r2850  
    7474            unsigned updating     : 1;
    7575            unsigned suspended    : 1;
     76            unsigned topState     : 1;
    7677        };
    7778
     
    8182
    8283        const std::string& getName() const { return name_; }
    83         const State getActivity() const    { return this->activity_; }
     84        State getActivity() const    { return this->activity_; }
    8485        GameState* getParent() const       { return this->parent_; }
    8586
Note: See TracChangeset for help on using the changeset viewer.