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Ignore:
Timestamp:
Mar 23, 2009, 4:48:23 PM (15 years ago)
Author:
bknecht
Message:

When you change the camera, the GUI is now newly set. Also: the GUI remembers if it was hidden or not. Only problem at the moment: Input is captured for the wrong thing. Ingame the GUI captures the input.

File:
1 edited

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  • code/branches/gui/src/orxonox/gui/GUIManager.cc

    r2814 r2834  
    267267    }
    268268
     269    void GUIManager::setCamera(Ogre::Camera* camera)
     270    {
     271        this->showGUI("default", camera->getSceneManager());
     272    }
     273
    269274    void GUIManager::showGUI(const std::string& name, Ogre::SceneManager* sceneManager)// bool showBackground)
    270275    {
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