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Ignore:
Timestamp:
Mar 23, 2009, 4:48:23 PM (15 years ago)
Author:
bknecht
Message:

When you change the camera, the GUI is now newly set. Also: the GUI remembers if it was hidden or not. Only problem at the moment: Input is captured for the wrong thing. Ingame the GUI captures the input.

File:
1 edited

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  • code/branches/gui/src/orxonox/CameraManager.cc

    r2710 r2834  
    4141#include "tools/Shader.h"
    4242#include "util/String.h"
     43#include "gui/GUIManager.h"
    4344
    4445namespace orxonox
     
    141142
    142143        this->viewport_->setCamera(camera);
     144        GUIManager::getInstancePtr()->setCamera(camera);
    143145
    144146        // reactivate all visible compositors
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