- Timestamp:
- Mar 22, 2009, 9:40:35 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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code/branches/miniprojects/src/orxonox/objects/gametypes/Gametype.h
r2789 r2818 101 101 virtual void playerPostSpawn(PlayerInfo* player); 102 102 103 virtual void playerStartsControllingPawn(PlayerInfo* player, Pawn* pawn); 104 virtual void playerStopsControllingPawn(PlayerInfo* player, Pawn* pawn); 105 103 106 inline const std::map<PlayerInfo*, Player>& getPlayers() const 104 107 { return this->players_; }
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