Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 2636 in orxonox.OLD for orxonox/trunk/src/Makefile.in


Ignore:
Timestamp:
Oct 25, 2004, 12:48:39 AM (20 years ago)
Author:
patrick
Message:
  • Added a GameLoader to the game. This enables orxonox to load a campaign consisting of multimple worlds and cinematics etc. However, cinematics are not yet implemented.

In the game you can jump from one level to the other by pressing x. Currently there are only two very simple levels defined. (DEBUG_LEVEL_0, DEBUG_LEVEL_1).

  • Added Error Handling structs to signal the error source and code
File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/Makefile.in

    r2589 r2636  
    117117#"-O3 -pedantic -fPIC -ffast-math -I/usr/X11R6/include"
    118118bin_PROGRAMS = orxonox
    119 orxonox_SOURCES = orxonox.cc world.cc player.cc data_tank.cc world_entity.cc vector.cc camera.cc collision.cc command_node.cc ini_parser.cc keynames.cc track.cc base_entity.cc
     119orxonox_SOURCES = orxonox.cc world.cc player.cc data_tank.cc world_entity.cc vector.cc camera.cc collision.cc command_node.cc ini_parser.cc keynames.cc track.cc base_entity.cc game_loader.cc campaign.cc story_entity.cc
    120120
    121121noinst_HEADERS = ability.h data_tank.h npc.h stdincl.h ai.h environment.h orxonox.h synchronisable.h base_entity.h error.h player.h track.h camera.h ini_parser.h power_up.h vector.h collision.h keynames.h proto_class.h world.h command_node.h list.h shoot_laser.h world_entity.h coordinates.h message_structures.h shoot_rocket.h
     
    132132        camera.$(OBJEXT) collision.$(OBJEXT) command_node.$(OBJEXT) \
    133133        ini_parser.$(OBJEXT) keynames.$(OBJEXT) track.$(OBJEXT) \
    134         base_entity.$(OBJEXT)
     134        base_entity.$(OBJEXT) game_loader.$(OBJEXT) campaign.$(OBJEXT) \
     135        story_entity.$(OBJEXT)
    135136orxonox_OBJECTS = $(am_orxonox_OBJECTS)
    136137orxonox_LDADD = $(LDADD)
     
    142143am__depfiles_maybe = depfiles
    143144@AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/base_entity.Po ./$(DEPDIR)/camera.Po \
    144 @AMDEP_TRUE@    ./$(DEPDIR)/collision.Po \
     145@AMDEP_TRUE@    ./$(DEPDIR)/campaign.Po ./$(DEPDIR)/collision.Po \
    145146@AMDEP_TRUE@    ./$(DEPDIR)/command_node.Po \
    146 @AMDEP_TRUE@    ./$(DEPDIR)/data_tank.Po ./$(DEPDIR)/ini_parser.Po \
    147 @AMDEP_TRUE@    ./$(DEPDIR)/keynames.Po ./$(DEPDIR)/orxonox.Po \
    148 @AMDEP_TRUE@    ./$(DEPDIR)/player.Po ./$(DEPDIR)/track.Po \
     147@AMDEP_TRUE@    ./$(DEPDIR)/data_tank.Po ./$(DEPDIR)/game_loader.Po \
     148@AMDEP_TRUE@    ./$(DEPDIR)/ini_parser.Po ./$(DEPDIR)/keynames.Po \
     149@AMDEP_TRUE@    ./$(DEPDIR)/orxonox.Po ./$(DEPDIR)/player.Po \
     150@AMDEP_TRUE@    ./$(DEPDIR)/story_entity.Po ./$(DEPDIR)/track.Po \
    149151@AMDEP_TRUE@    ./$(DEPDIR)/vector.Po ./$(DEPDIR)/world.Po \
    150152@AMDEP_TRUE@    ./$(DEPDIR)/world_entity.Po
     
    157159HEADERS = $(noinst_HEADERS)
    158160
    159 DIST_COMMON = $(noinst_HEADERS) $(srcdir)/Makefile.in INSTALL \
     161DIST_COMMON = $(noinst_HEADERS) $(srcdir)/Makefile.in ChangeLog INSTALL \
    160162        Makefile.am
    161163SOURCES = $(orxonox_SOURCES)
     
    206208@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/base_entity.Po@am__quote@
    207209@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/camera.Po@am__quote@
     210@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/campaign.Po@am__quote@
    208211@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision.Po@am__quote@
    209212@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/command_node.Po@am__quote@
    210213@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/data_tank.Po@am__quote@
     214@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/game_loader.Po@am__quote@
    211215@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/ini_parser.Po@am__quote@
    212216@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/keynames.Po@am__quote@
    213217@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox.Po@am__quote@
    214218@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/player.Po@am__quote@
     219@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/story_entity.Po@am__quote@
    215220@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/track.Po@am__quote@
    216221@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vector.Po@am__quote@
Note: See TracChangeset for help on using the changeset viewer.