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Ignore:
Timestamp:
Dec 17, 2008, 5:41:29 AM (15 years ago)
Author:
landauf
Message:
  • some changes, maybe fixed a crash, not sure
  • fixed strange camera behavior
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation/src/orxonox/objects/worldentities/Camera.cc

    r2493 r2497  
    112112            this->cameraNode_->translate(coeff * offset);
    113113
    114             this->cameraNode_->setOrientation(Quaternion::Slerp(coeff, this->cameraNode_->getWorldOrientation(), this->getWorldOrientation(), false));
     114            this->cameraNode_->setOrientation(Quaternion::Slerp(coeff, this->cameraNode_->getWorldOrientation(), this->getWorldOrientation(), true));
    115115            //this->cameraNode_->setOrientation(this->getWorldOrientation());
    116116        }
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