- Timestamp:
- Dec 16, 2008, 7:46:31 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation/src/orxonox/objects/items/MultiStateEngine.cc
r2485 r2488 95 95 96 96 const Vector3& direction = this->getDirection(); 97 const Vector3& velocity = this->getShip()->get Velocity();97 const Vector3& velocity = this->getShip()->getLocalVelocity(); 98 98 99 99 bool forward = (direction.z < 0 && velocity.z < -FORWARD_EFFECT_VELOCITY_THRESHOLD); … … 123 123 } 124 124 125 if ( this->getShip()->hasLocalController() ||Core::isMaster())125 if (Core::isMaster()) 126 126 { 127 127 for (std::list<WorldEntity*>::const_iterator it = this->activeEffects_.begin(); it != this->activeEffects_.end(); ++it)
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