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Ignore:
Timestamp:
Dec 16, 2008, 6:01:13 PM (17 years ago)
Author:
landauf
Message:

Merged objecthierarchy2 into presentation branch

Couln't merge 2 lines in Gamestate.cc and a whole block of code in GSDedicated.cc (it seems like oli implemented in both branches something like a network-tick-limiter but with different approaches)

Not yet tested in network mode and with bots
The SpaceShips movement is also not yet fully adopted to the new physics (see Engine class)

Location:
code/branches/presentation
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation

  • code/branches/presentation/src/orxonox/overlays/hud/HUDRadar.cc

    r2087 r2485  
    4040#include "core/XMLPort.h"
    4141#include "objects/Radar.h"
     42#include "objects/worldentities/WorldEntity.h"
     43#include "objects/worldentities/pawns/Pawn.h"
    4244#include "tools/TextureGenerator.h"
    4345
     
    5153        RegisterObject(HUDRadar);
    5254
    53         marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton()
     55        this->marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton()
    5456            .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberString()));
    55         marker_->setMaterialName("Orxonox/RadarMarker");
    56         overlay_->add2D(marker_);
    57         marker_->hide();
     57        this->marker_->setMaterialName("Orxonox/RadarMarker");
     58        this->overlay_->add2D(this->marker_);
     59        this->marker_->hide();
    5860
    59         setRadarSensitivity(1.0f);
    60         setHalfDotSizeDistance(3000.0f);
    61         setMaximumDotSize(0.1f);
     61        this->setRadarSensitivity(1.0f);
     62        this->setHalfDotSizeDistance(3000.0f);
     63        this->setMaximumDotSize(0.1f);
    6264
    63         shapeMaterials_[RadarViewable::Dot]      = "RadarSquare.tga";
    64         shapeMaterials_[RadarViewable::Triangle] = "RadarSquare.tga";
    65         shapeMaterials_[RadarViewable::Square]   = "RadarSquare.tga";
     65        this->shapeMaterials_[RadarViewable::Dot]      = "RadarDot.tga";
     66        this->shapeMaterials_[RadarViewable::Triangle] = "RadarSquare.tga";
     67        this->shapeMaterials_[RadarViewable::Square]   = "RadarSquare.tga";
     68
     69        this->owner_ = 0;
    6670    }
    6771
     
    9094    void HUDRadar::displayObject(RadarViewable* object, bool bIsMarked)
    9195    {
    92 /*
     96        if (object == (RadarViewable*)this->owner_)
     97            return;
     98
    9399        const WorldEntity* wePointer = object->getWorldEntity();
    94100
    95101        // Just to be sure that we actually have a WorldEntity.
    96102        // We could do a dynamic_cast, but that would be a lot slower.
    97         if (!wePointer)
     103        if (!wePointer || !this->owner_)
    98104        {
    99             CCOUT(4) << "Cannot display a non-WorldEntitiy on the radar" << std::endl;
     105            if (!wePointer)
     106                CCOUT(2) << "Cannot display a non-WorldEntitiy on the radar" << std::endl;
     107            if (!this->owner_)
     108                CCOUT(2) << "No owner defined" << std::endl;
    100109            return;
    101110        }
    102 */
     111
    103112        // try to find a panel already created
    104113        Ogre::PanelOverlayElement* panel;
     
    112121            // get right material
    113122            panel->setMaterialName(TextureGenerator::getMaterialName(
    114                 shapeMaterials_[object->getRadarObjectType()], object->getRadarObjectColour()));
     123                shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour()));
    115124            this->overlay_->add2D(panel);
    116125            this->itRadarDots_ = this->radarDots_.end();
     
    121130            ++itRadarDots_;
    122131            std::string materialName = TextureGenerator::getMaterialName(
    123                 shapeMaterials_[object->getRadarObjectType()], object->getRadarObjectColour());
     132                shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour());
    124133            if (materialName != panel->getMaterialName())
    125134                panel->setMaterialName(materialName);
    126135        }
    127136        panel->show();
    128 /*
     137
    129138        // set size to fit distance...
    130         float distance = (wePointer->getWorldPosition() - SpaceShip::getLocalShip()->getPosition()).length();
     139        float distance = (wePointer->getWorldPosition() - this->owner_->getPosition()).length();
    131140        // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda)
    132141        float size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance);
     
    134143
    135144        // calc position on radar...
    136         Vector2 coord = get2DViewcoordinates(SpaceShip::getLocalShip()->getPosition(), SpaceShip::getLocalShip()->getDir(), SpaceShip::getLocalShip()->getOrth(), wePointer->getWorldPosition());
     145        Vector2 coord = get2DViewcoordinates(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition());
    137146        coord *= Ogre::Math::PI / 3.5; // small adjustment to make it fit the texture
    138147        panel->setPosition((1.0 + coord.x - size) * 0.5, (1.0 - coord.y - size) * 0.5);
     
    144153            this->marker_->setPosition((1.0 + coord.x - size * 1.5) * 0.5, (1.0 - coord.y - size * 1.5) * 0.5);
    145154        }
    146 */
    147155    }
    148156
     
    154162        this->marker_->hide();
    155163    }
     164
     165    void HUDRadar::changedOwner()
     166    {
     167        SUPER(HUDRadar, changedOwner);
     168
     169        this->owner_ = dynamic_cast<Pawn*>(this->getOwner());
     170    }
    156171}
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