- Timestamp:
- Dec 16, 2008, 6:01:13 PM (15 years ago)
- Location:
- code/branches/presentation
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation
-
code/branches/presentation/src/network/GamestateManager.cc
r2382 r2485 51 51 #include "synchronisable/Synchronisable.h" 52 52 #include "synchronisable/NetworkCallbackManager.h" 53 #include "packet/Acknowledgement.h" 53 54 54 55 namespace orxonox … … 172 173 unsigned int curid = temp->getGamestateID(); 173 174 174 if(gamestateID == 0){175 if(gamestateID == ACKID_NACK){ 175 176 temp->setGamestateID(GAMESTATEID_INITIAL); 176 177 return true;
Note: See TracChangeset
for help on using the changeset viewer.