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Timestamp:
Dec 15, 2008, 11:26:16 PM (15 years ago)
Author:
landauf
Message:
  • Readded smooth camera movement (configurable through CameraPosition), works also with camera-position-changes
  • Added free mouse look (press left control key)
  • Made strength of boost-blur configurable
File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/objecthierarchy2/src/orxonox/objects/worldentities/CameraPosition.h

    r2087 r2478  
    4949                { return this->bDrag_; }
    5050
     51            inline void setAllowMouseLook(bool bAllow)
     52                { this->bAllowMouseLook_ = bAllow; }
     53            inline bool getAllowMouseLook() const
     54                { return this->bAllowMouseLook_; }
     55
    5156            void attachCamera(Camera* camera);
    5257
    5358        private:
    5459            bool bDrag_;
     60            bool bAllowMouseLook_;
    5561    };
    5662}
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