- Timestamp:
- Dec 15, 2008, 1:38:02 AM (17 years ago)
- File:
-
- 1 edited
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code/branches/objecthierarchy2/src/orxonox/gamestates/GSRoot.h
r2406 r2462 50 50 // when taking the function address. 51 51 void setTimeFactor(float factor); 52 void pause(); 52 53 float getTimeFactor() { return this->timeFactor_; } 53 54 … … 61 62 62 63 float timeFactor_; //!< A factor that sets the gamespeed. 1 is normal. 64 bool bPaused_; 65 float timeFactorPauseBackup_; 63 66 Settings* settings_; 64 67 TclBind* tclBind_; … … 71 74 ConsoleCommand* ccSelectGameState_; 72 75 ConsoleCommand* ccSetTimeFactor_; 76 ConsoleCommand* ccPause_; 73 77 }; 74 78
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