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Ignore:
Timestamp:
Dec 13, 2008, 11:45:51 PM (17 years ago)
Author:
rgrieder
Message:

Updated to Bullet 2.73 (first part).

File:
1 edited

Legend:

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  • code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h

    r2192 r2430  
    3131        }
    3232
    33 
    3433        virtual btVector3       localGetSupportingVertex(const btVector3& vec)const;
    35 #ifndef __SPU__
    36         virtual btVector3       localGetSupportingVertexWithoutMargin(const btVector3& vec) const= 0;
    37        
    38         //notice that the vectors should be unit length
    39         virtual void    batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const= 0;
    40 #endif //#ifndef __SPU__
    4134
    4235        const btVector3& getImplicitShapeDimensions() const
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