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Ignore:
Timestamp:
Dec 13, 2008, 11:45:51 PM (17 years ago)
Author:
rgrieder
Message:

Updated to Bullet 2.73 (first part).

File:
1 edited

Legend:

Unmodified
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  • code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h

    r2192 r2430  
    2020#include "btCollisionCreateFunc.h"
    2121#include "LinearMath/btAlignedObjectArray.h"
    22 
     22#include "btCollisionObject.h"
    2323
    2424class btCollisionObject;
     
    6262        };
    6363
    64         void    buildAndProcessIslands(btDispatcher* dispatcher,btCollisionObjectArray& collisionObjects, IslandCallback* callback);
     64        void    buildAndProcessIslands(btDispatcher* dispatcher,btCollisionWorld* collisionWorld, IslandCallback* callback);
    6565
    66         void buildIslands(btDispatcher* dispatcher,btCollisionObjectArray& collisionObjects);
     66        void buildIslands(btDispatcher* dispatcher,btCollisionWorld* colWorld);
    6767
    6868};
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