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Ignore:
Timestamp:
Dec 13, 2008, 11:45:51 PM (16 years ago)
Author:
rgrieder
Message:

Updated to Bullet 2.73 (first part).

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp

    r2192 r2430  
    2828
    2929btConvexConcaveCollisionAlgorithm::btConvexConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1,bool isSwapped)
    30 : btCollisionAlgorithm(ci),
     30: btActivatingCollisionAlgorithm(ci,body0,body1),
    3131m_isSwapped(isSwapped),
    3232m_btConvexTriangleCallback(ci.m_dispatcher1,body0,body1,isSwapped)
     
    7373{
    7474        m_dispatcher->clearManifold(m_manifoldPtr);
    75 };
     75}
    7676
    7777
     
    9494       
    9595        ///debug drawing of the overlapping triangles
    96         if (m_dispatchInfoPtr && m_dispatchInfoPtr->m_debugDraw && m_dispatchInfoPtr->m_debugDraw->getDebugMode() > 0)
     96        if (m_dispatchInfoPtr && m_dispatchInfoPtr->m_debugDraw && (m_dispatchInfoPtr->m_debugDraw->getDebugMode() &btIDebugDraw::DBG_DrawWireframe ))
    9797        {
    9898                btVector3 color(255,255,0);
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