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Ignore:
Timestamp:
Dec 10, 2008, 5:30:39 PM (15 years ago)
Author:
polakma
Message:

fixed projectile, particle effect, reloadingTimer and magazineTimer

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/weapon2/src/orxonox/objects/worldentities/pawns/Pawn.cc

    r2379 r2391  
    153153    {   
    154154COUT(0) << "Pawn::setWeaponSlot" << std::endl;
     155        this->attach(wSlot);
    155156        this->weaponSystem_->attachWeaponSlot(wSlot);   }
     157
    156158    WeaponSlot * Pawn::getWeaponSlot(unsigned int index) const
    157159    {   return this->weaponSystem_->getWeaponSlotPointer(index);    }
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