- Timestamp:
- Dec 10, 2008, 5:30:39 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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code/branches/weapon2/src/orxonox/objects/weaponSystem/projectiles/Projectile.cc
r2379 r2391 48 48 RegisterObject(Projectile); 49 49 50 COUT(0) << "Projectile::Projectile" << std::endl; 51 50 52 this->setConfigValues(); 51 53 this->explosionTemplateName_ = "Orxonox/explosion3"; … … 53 55 54 56 //this->setStatic(false); 55 this->translate(Vector3(55, 0, 0), Ogre::Node::TS_LOCAL);57 // this->translate(Vector3(55, 0, 0), Ogre::Node::TS_LOCAL); 56 58 57 59 /* … … 121 123 delete this; 122 124 } 123 124 bool Projectile::create(){125 return WorldEntity::create();126 }127 125 }
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