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Ignore:
Timestamp:
Dec 10, 2008, 5:30:39 PM (17 years ago)
Author:
polakma
Message:

fixed projectile, particle effect, reloadingTimer and magazineTimer

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/weapon2/src/orxonox/objects/weaponSystem/WeaponPack.cc

    r2366 r2391  
    7575    void WeaponPack::XMLPort(Element& xmlelement, XMLPort::Mode mode)
    7676    {
     77        SUPER(WeaponPack, XMLPort, xmlelement, mode);
     78
    7779        XMLPortObject(WeaponPack, Weapon, "", addWeapon, getWeapon, xmlelement, mode);
    7880        XMLPortParam(WeaponPack, "firemode", setFireMode, getFireMode, xmlelement, mode);
     
    115117        {
    116118            this->weapons_[i]->attachNeededMunition(weapons_[i]->getMunitionType());
     119            //hack!
     120            this->weapons_[i]->setWeapon();
    117121        }
    118122
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