- Timestamp:
- Dec 10, 2008, 4:19:44 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation/src/orxonox/objects/quest/QuestEffect.cc
r2371 r2385 29 29 /** 30 30 @file QuestEffect.cc 31 @brief 32 Implementation of the QuestEffect class. 31 @brief Implementation of the QuestEffect class. 33 32 */ 34 33 … … 71 70 Returns false if there was an error, view console of log for further detail. 72 71 */ 73 bool QuestEffect::invokeEffects(PlayerInfo* player, std::list<QuestEffect*> & effects)72 /*static*/ bool QuestEffect::invokeEffects(PlayerInfo* player, std::list<QuestEffect*> & effects) 74 73 { 75 74 bool check = true; 75 76 COUT(4) << "Invoking QuestEffects on player: " << player << " ." << std::endl; 76 77 77 78 for (std::list<QuestEffect*>::iterator effect = effects.begin(); effect != effects.end(); effect++)
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