- Timestamp:
- Dec 10, 2008, 1:39:50 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/questsystem3/src/orxonox/objects/quest/AddReward.cc
r2352 r2375 105 105 bool AddReward::invoke(PlayerInfo* player) 106 106 { 107 COUT(3) << "AddReward on player: " << player << " ." << std::endl; 108 107 109 bool check = true; 108 110 for ( std::list<Rewardable*>::iterator reward = this->rewards_.begin(); reward != this->rewards_.end(); ++reward ) … … 110 112 check = check && (*reward)->reward(player); 111 113 } 114 115 COUT(3) << "Rewardable successfully added to player." << player << " ." << std::endl; 112 116 113 117 return check;
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