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Ignore:
Timestamp:
Dec 9, 2008, 2:07:24 AM (15 years ago)
Author:
landauf
Message:
  • Fixed a problem with SUPER in combination with a pure-virtual base-function when called from a direct child of the base-class.
  • Added random number generator initialization to Core (configurable)
  • Fixed a bug in Convert.h
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy2/src/core/Core.h

    r2344 r2361  
    7878            Core(const Core&);
    7979            void resetLanguageIntern();
     80            void initializeRandomNumberGenerator();
    8081
    8182            int softDebugLevel_;                            //!< The debug level
     
    8485            int softDebugLevelShell_;                       //!< The debug level for the ingame shell
    8586            std::string language_;                          //!< The language
     87            bool bInitializeRandomNumberGenerator_;          //!< If true, srand(time(0)) is called
    8688
    8789            static bool bShowsGraphics_s;                   //!< global variable that tells whether to show graphics
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