- Timestamp:
- Dec 3, 2008, 6:26:53 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/weapon2/src/orxonox/objects/weaponSystem/Weapon.h
r2331 r2337 52 52 virtual void fire(); 53 53 void attachNeededMunition(std::string munitionType); 54 Munition * getAttachedMunition( );54 Munition * getAttachedMunition(std::string munitiontype); 55 55 56 56 //reloading … … 83 83 84 84 private: 85 86 protected: 85 87 bool bulletReadyToShoot_; 86 88 bool magazineReadyToShoot_;
Note: See TracChangeset
for help on using the changeset viewer.