- Timestamp:
- Nov 26, 2008, 7:48:26 PM (17 years ago)
- File:
-
- 1 edited
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code/branches/pickups2/src/orxonox/objects/worldentities/pawns/Pawn.h
r2098 r2289 31 31 32 32 #include "OrxonoxPrereqs.h" 33 33 #include "objects/pickup/ShipEquipment.h" 34 34 #include "objects/worldentities/ControllableEntity.h" 35 35 … … 75 75 76 76 virtual void fire(); 77 77 ShipEquipment pickUp; 78 78 virtual void postSpawn(); 79 79 … … 83 83 84 84 bool bAlive_; 85 85 86 86 87 float health_;
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