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Ignore:
Timestamp:
Nov 22, 2008, 11:54:48 AM (15 years ago)
Author:
scheusso
Message:

most coding is done, still testing now
types should get transfered in platform independent formats now

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network64/src/orxonox/objects/infos/HumanPlayer.cc

    r2171 r2245  
    6767    void HumanPlayer::registerVariables()
    6868    {
    69         REGISTERSTRING(this->synchronize_nick_, direction::toserver, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_changednick));
     69        registerVariable(this->synchronize_nick_, variableDirection::toserver, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_changednick));
    7070
    71         REGISTERDATA(this->clientID_,     direction::toclient, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_clientIDchanged));
    72         REGISTERDATA(this->server_initialized_, direction::toclient, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_server_initialized));
    73         REGISTERDATA(this->client_initialized_, direction::toserver, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_client_initialized));
     71        registerVariable(this->clientID_,     variableDirection::toclient, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_clientIDchanged));
     72        registerVariable(this->server_initialized_, variableDirection::toclient, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_server_initialized));
     73        registerVariable(this->client_initialized_, variableDirection::toserver, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_client_initialized));
    7474    }
    7575
     
    9999
    100100            if (!Core::isMaster())
    101                 this->setObjectMode(direction::bidirectional);
     101                this->setObjectMode(objectDirection::bidirectional);
    102102            else
    103103                this->setName(this->nick_);
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