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Ignore:
Timestamp:
Nov 19, 2008, 11:50:03 AM (15 years ago)
Author:
dafrick
Message:

Some tweaks and solved some bugs…

File:
1 edited

Legend:

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  • code/branches/questsystem2/src/orxonox/objects/quest/FailQuest.h

    r2205 r2221  
    4747    /**
    4848    @brief
    49         Fails a quest.
     49        Fails a quest (with a specified id) for the player invoking the QuestEffect.
     50       
     51        Creating a FailQuest through XML goes as follows:
     52       
     53        <FailQuest questId="id" />  //Where id is a GUID, see http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure for more information, and identifies the Quest that should be failed.
    5054    @author
    5155        Damian 'Mozork' Frick
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