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Ignore:
Timestamp:
Nov 14, 2008, 2:55:55 PM (15 years ago)
Author:
dafrick
Message:

Resolved some issues with triggers.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/questsystem2/src/orxonox/objects/quest/CompleteQuest.cc

    r2205 r2209  
    8989        }
    9090
     91        COUT(3) << "CompleteQuest on player: " << player << " ." << std::endl;
     92
     93        Quest* quest;
     94
    9195        try
    9296        {
    93             Quest* quest = QuestManager::findQuest(this->getQuestId());
     97            quest = QuestManager::findQuest(this->getQuestId());
    9498            if(!quest->complete(player))
    9599            {
     
    103107        }
    104108
     109        COUT(3) << "Quest {" << quest->getId() << "} successfully completed by player: " << player << " ." << std::endl;
    105110        return true;
    106111    }
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