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Timestamp:
Nov 12, 2008, 4:17:02 PM (17 years ago)
Author:
martisty
Message:

loading objects and creating shapes…

File:
1 edited

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  • code/branches/physics/src/orxonox/objects/worldentities/ControllableEntity.h

    r2192 r2201  
    7979                { return this->hudtemplate_; }
    8080
    81             using WorldEntity::setPosition;
    82             using WorldEntity::translate;
    83             using WorldEntity::setOrientation;
    84             using WorldEntity::rotate;
    85             using WorldEntity::yaw;
    86             using WorldEntity::pitch;
    87             using WorldEntity::roll;
    88             using WorldEntity::lookAt;
    89             using WorldEntity::setDirection;
    90 
    91             void setPosition(const Vector3& position);
     81            void setPosition();
    9282            void translate(const Vector3& distance, Ogre::Node::TransformSpace relativeTo = Ogre::Node::TS_LOCAL);
    9383            void setOrientation(const Quaternion& orientation);
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