- Timestamp:
- Nov 12, 2008, 2:20:51 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/questsystem2/src/orxonox/objects/quest/QuestEffectBeacon.cc
r2191 r2193 32 32 #include "core/CoreIncludes.h" 33 33 #include "core/XMLPort.h" 34 #include "core/Event .h"34 #include "core/EventIncludes.h" 35 35 36 36 #include "orxonox/objects/worldentities/ControllableEntity.h" 37 #include "orxonox/objects/worldentities/triggers/ Trigger.h"37 #include "orxonox/objects/worldentities/triggers/PlayerTrigger.h" 38 38 #include "QuestEffect.h" 39 39 … … 64 64 } 65 65 66 void processEvent(Event& event)66 void QuestEffectBeacon::processEvent(Event& event) 67 67 { 68 //TDO. Resolve pseudo code. 69 //if(isControllableEntity(event.originator_)) 70 //{ 71 // SetEvent(BaseObject, "activity", execute, event); 72 //} 68 SetSubclassEvent(QuestEffectBeacon, "execute", execute, event, PlayerTrigger); 73 69 } 74 70 … … 150 146 } 151 147 152 bool QuestEffectBeacon::addTrigger( Trigger* trigger)148 bool QuestEffectBeacon::addTrigger(PlayerTrigger* trigger) 153 149 { 154 150 if(this->trigger_ != NULL)
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