- Timestamp:
- Nov 12, 2008, 12:50:18 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/weapon2/src/orxonox/objects/weaponSystem/WeaponSystem.h
r2145 r2186 43 43 { 44 44 enum Enum 45 { LaserGunMunition };45 { laserGunMunition }; 46 46 } 47 47 … … 68 68 //void setActiveWeaponSet(unsigned int n); 69 69 WeaponSet * getWeaponSetPointer(unsigned int n); 70 Munition * getAttachedMunitionPointer(); 70 71 71 72 inline void setParentSpaceShip(SpaceShip *parentSpaceShip) … … 80 81 WeaponSet *activeWeaponSet_; 81 82 SpaceShip *parentSpaceShip_; 83 Munition * attachedMunition_; 82 84 }; 83 85 }
Note: See TracChangeset
for help on using the changeset viewer.