- Timestamp:
- Nov 11, 2008, 10:30:49 PM (15 years ago)
- File:
-
- 1 copied
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code/branches/physics/src/orxonox/objects/worldentities/PositionableEntity.cc
r2151 r2178 28 28 29 29 #include "OrxonoxStableHeaders.h" 30 #include " StaticEntity.h"30 #include "PositionableEntity.h" 31 31 #include "core/CoreIncludes.h" 32 32 33 33 namespace orxonox 34 34 { 35 CreateFactory( StaticEntity);35 CreateFactory(PositionableEntity); 36 36 37 StaticEntity::StaticEntity(BaseObject* creator) : WorldEntity(creator)37 PositionableEntity::PositionableEntity(BaseObject* creator) : MovableEntity(creator) 38 38 { 39 RegisterObject( StaticEntity);39 RegisterObject(PositionableEntity); 40 40 41 41 this->registerVariables(); 42 42 } 43 43 44 StaticEntity::~StaticEntity()44 PositionableEntity::~PositionableEntity() 45 45 { 46 46 } 47 47 48 void StaticEntity::registerVariables()48 void PositionableEntity::registerVariables() 49 49 { 50 50 REGISTERDATA(this->getPosition().x, network::direction::toclient); … … 57 57 REGISTERDATA(this->getOrientation().z, network::direction::toclient); 58 58 } 59 60 //void PositionableEntity::attachPhysicalObject(WorldEntity* object) 61 //{ 62 //} 59 63 }
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