- Timestamp:
- Nov 10, 2008, 10:18:33 PM (17 years ago)
- File:
-
- 1 edited
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code/branches/objecthierarchy2/src/orxonox/gamestates/GSDedicated.h
r2171 r2175 39 39 class _OrxonoxExport GSDedicated : public GameState<GSRoot>, public GSLevel 40 40 { 41 friend class ClassIdentifier<GSDedicated>; 41 42 public: 42 43 GSDedicated(); 43 44 ~GSDedicated(); 45 44 46 45 47 private: … … 47 49 void leave(); 48 50 void ticked(const Clock& time); 51 52 void setConfigValues(); 49 53 50 54 Server* server_; 55 unsigned int tickrate_; 51 56 }; 52 57 }
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